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Package "supertux-data"

This package belongs to a PPA: GetDeb Games

Name: supertux-data

Description:

Classic 2D jump 'n run sidescroller with Tux (data files)
SuperTux is a classic 2D jump 'n run sidescroller game in a similar
style like the original SuperMario games. You play the role of Tux the
Penguin, who must rescue Penny from the hands of the evil Nolok.

This package contains the data files required by SuperTux.

Latest version: 0.4.0-1~getdeb1
Release: trusty (14.04)
Level: getdeb
Repository: games
Head package: supertux
Homepage: http://supertuxproject.org

Links


Download "supertux-data"


Other versions of "supertux-data" in Trusty

Repository Area Version
base universe 0.3.4-1build1

Changelog

Version: 0.4.0-1~getdeb1 2015-12-22 23:08:18 UTC

supertux (0.4.0-1~getdeb1) trusty; urgency=medium

  * New upstream version
    * a nearly completely rewritten game engine based on OpenGL, OpenAL,
    SDL2, ...
    * support for translations
    * in-game manager for downloadable add-ons and translations
    * Bonus Island III, a for now unfinished Forest Island and the
    development levels in Incubator Island
    * a final boss in Icy Island
    * new and improved soundtracks and sound effects
    * new badguys, bonuses and power-ups (air-, earth- and ice-flower)
    * a halloween tilemap
    * new graphic effects (glowing objects, particles, ...)
    * levels and worldmaps are scriptable using
    [squirrel](http://squirrel-lang.org/)
    * much more game objects: trampolines, switches, portable stones, wind,
    moving platforms, ... - most of them have scripting APIs
    * improved statistics
    * many invisible changes, like unit tests, efficiency improvements and
    more bugfixes
    * much more...

    Compared to the latest beta, 0.3.5a, this release features:

    * updated translations
    * reworked add-on manager to support downloadable and updatable
    localization packs
    * many bugfixes
    * added iced-graphics to some more badguys
    * melting animation for some badguys
    * updated more levels (fix playability, ...)
    * updated build system, featuring unit tests, libraries as git submodules
    and improved Travis-CI builds to support nightly builds
    * more levels in Incubator Island
    * support for horizontal and vertical gradients that span the length /
    height of a sector. Add `(direction "horizontal_sector /
    vertical_sector")` to your gradient.
    * much more...

 -- Christoph Korn Tue, 22 Dec 2015 18:50:41 +0100




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