Package "openttd"
Name: |
openttd
|
Description: |
reimplementation of Transport Tycoon Deluxe with enhancements
OpenTTD is a reimplementation of the Microprose game "Transport
Tycoon Deluxe" with lots of new features and enhancements.
OpenTTD is playable with the free graphics files from the openttd-opengfx
package and optional sound files from the openttd-opensfx package (which is in
non-free). Alternatively, OpenTTD can use the graphics files from the original
Transport Tycoon Deluxe game (See README.Debian on how to set this up).
|
Latest version: |
1.6.0-1~getdeb1 |
Release: |
trusty (14.04) |
Level: |
getdeb |
Repository: |
games |
Homepage: |
http://www.openttd.org/ |
Links
Download "openttd"
Other versions of "openttd" in Trusty
Packages in group
Deleted packages are displayed in grey.
Changelog
openttd (1.4.4-1~getdeb1) trusty; urgency=medium
* New upstream version
- Fix: Image widgets stored 32bit SpriteID in uint16 (r26971)
- Fix: Owner of road depot road types were not properly changed upon
bankruptcy [FS#6126] (r26955)
- Fix: Compilation on HAIKU (r26922)
- Fix: Crash when enabling 'Full animation' if multiplayer chat text is
on screen [FS#6096] (r26919)
- Fix: Height computation of game script text in town GUI did not
consider margins [FS#6119] (r26859)
- Fix: [Squirrel] Debian lintian issues (r26853)
- Fix: Compilation of strgen on various platforms like Solaris (r26850)
- Fix: Better display of refit information for articulated vehicles
[FS#6113] (r26849, r26848)
- Fix: Do not assign a next hop when returning cargo [FS#6110] (r26847)
- Fix: The ok-button in the OSK for the signs list should just close the
OSK [FS#6116] (r26827)
-- Christoph Korn Tue, 21 Oct 2014 22:00:28 +0200
|
openttd (1.4.3-1~getdeb1) trusty; urgency=medium
* New upstream version
1.4.3 (2014-09-23)
------------------------------------------------------------------------
(None)
1.4.3-RC2 (2014-09-14)
------------------------------------------------------------------------
- Fix: Crashes on joining a server with pending order backups [FS#6112]
(r26819)
- Fix: Crashes on start due to dereferencing the -1 index of the file
names array of music files (r26809)
1.4.3-RC1 (2014-09-07)
------------------------------------------------------------------------
- Fix: TC_NO_SHADE did not work for 32bpp text rendering (r26792)
- Fix: Loading a game with order backups leaked Orders and left
unreachable items in the pool (r26787)
- Fix: Buffer overrun in SQCompiler::Error (r26764)
- Fix: Desync due to not always properly restoring game state from the
savegame (r26753)
- Fix: [Script] Crashes and infinite loops when using lists in
item-descending order [FS#6085] (r26744)
- Fix: Incorrect CFLAGS when enabling gprof profiling (r26737, r26735)
- Fix: Do not reset the last selected airport or layout, unless it is
really necessary [FS#6083] (r26732)
- Fix: Use the normal search path to look for xdg-open at Unix [FS#6077]
(r26724)
- Fix: Properly check for cargo acceptance of houses [FS#5997] (r26723)
-- Christoph Korn Wed, 24 Sep 2014 21:01:51 +0200
|
openttd (1.4.2-1~getdeb1) trusty; urgency=medium
* New upstream version
1.4.2-RC2 (2014-08-03)
- Change: Use awk instead of trying to convince cpp to preprocess nfo
files (r26708)
- Fix: CMD_CLEAR_ORDER_BACKUP should not be suppressed by pause modes
(r26716)
- Fix: [NewGRF] Parameters to SCC_NEWGRF_PUSH_WORD and SCC_NEWGRF_UNPRINT
were not skipped during drawing (r26713)
- Fix: [OSX] Compilation fails with some lzo2 versions, if __LP64__ is
defined to 0 instead of checking whether it is defined [FS#6069] (r26709)
- Fix: Wrong breakdown sound was played for ships [FS#6015] (r26706)
- Fix: Integer overflows in acceleration code causing either too low
acceleration or too high acceleration [FS#6067] (r26702)
- Fix: Discard incorrectly saved order backups when clients join
[FS#6066] (r26700)
- Fix: Do not crash when trying to show an error about vehicle in a
NewGRF and the NewGRF was not loaded at all (r26699)
- Fix: Slovak uses space as group separator in numbers [FS#6064] (r26695)
- Fix: Tighten parameter bound checks on GSCargoMonitor functions, and
return -1 on out-of-bound parameters (r26685)
1.4.2-RC1 (2014-07-03)
- Fix: CargoPacket::SourceStation() returns a StationID (r26660)
- Fix: Days in dates are not represented by ordinal numbers in all
languages [FS#6047] (r26657)
- Fix: Production cheat cannot be allowed to be active in multiplayer for
desync reasons, even when activated in singleplayer previously [FS#6044]
(r26656)
- Fix: Make sure an 'abs' is used that supports int64 when using 'abs' on
those variables (r26651)
- Fix: Support save/load chunk lengths of up to (1 << 32) - 1 [FS#6041]
(r26650)
- Fix: Incorrect usage of string commands in the base language [FS#6037]
(r26642, r26640, r26639, r26632)
- Fix: Segmentation fault when encountering a .obg/.obs/.obm with empty
string/zero length MD5 checksums [FS#6038] (r26637)
- Fix: The 'Load' button was not properly enabled/disabled for old
savegames without NewGRF information (r26634)
- Fix: If the video driver fails to supply a list of resolutions, display
an error message [FS#6012] (r26629)
-- Christoph Korn Sat, 16 Aug 2014 23:08:41 +0200
|
openttd (1.4.1-1~getdeb1) trusty; urgency=medium
* New upstream version
- Fix: First send packages about new company, then clients joining it to
admin port [FS#6025] (r26616)
- Fix: Save/load issues on big endian machines (r26593, r26590, r26589)
- Fix: Consider multiheaded trains in station refits [FS#5995] (r26586)
- Fix: Game script could be changed in game by double clicking [FS#5974]
(r26583)
- Fix: Transfer stations also should have a cargo rating [FS#5989]
(r26581, r26580)
- Fix: [Network] AIs would not reset certain network state information
upon creation of their company [FS#6003] (r26578, r26576)
- Fix: [Network] Client of non-dedicated server was not correctly put
into the first company for all state variables [FS#6001] (r26577)
- Change: Remove demand calculation based on tiles (r26484)
- Change: Use pkg-config for libpng as well (r26435, r26433, r26432)
- Change: Use better distance metric for link graph [FS#5941] (r26411)
- Fix: [Windows] Crash when the operating system performs the "paint"
callback during window creation [FS#5994] (r26539, r26538)
- Fix: OpenBSD compilation [FS#5992] (r26523)
- Fix: prevent from ever reading huge (or negative) amounts of data in
strgen (r26521)
- Fix: Severity rating of dedicated server messages during world
generation (r26518)
- Fix: Buffer overruns in handling of symbolic links inside tars (r26514)
- Fix: Incorrect usage of strecpy (r26505, r26485)
- Fix: Reading console input on dedicated server relied on unspecified
behaviour (r26496)
- Fix: Allow single-vehicle consists to station-refit in a meaningful way
(r26483)
- Fix: Prevent comparing to NULL when strndup could not allocate memory
(r26476)
- Fix: Potentially undefined shifts in NewGRF code (r26475)
- Fix: Make sure there is no uninitialised sprite data (r26473)
- Fix: Draw text shadow for ellipses (r26467)
- Fix: Add special handling for PALETTE_CRASH to work for non-8bpp-mapped
sprites (r26463)
- Fix: Avoid division by 0 when scaling flow values [FS#5970] (r26448)
- Fix: Draw links to match _settings_game.vehicle.road_side [FS#5961]
(r26445)
- Fix: Load button for heightmap list was missing [FS#5953] (r26428)
- Fix: Do not crash when supplying an invalid filename without extension
to cmd parameter -q (r26423)
- Fix: Some road constructions used the rail sound effect [FS#5946]
(r26422)
- Fix: Goal GUI failed to shade [FS#5948] (r26420)
- Fix: Shares button state was not appropriately updated when switching
setting or company [FS#5947] (r26416)
-- Jhonny Oliveira Wed, 11 Jun 2014 21:05:12 +0200
|
openttd (1.4.0-1~getdeb3~trusty) trusty; urgency=low
* Rebuild for trusty
-- Christoph Korn Sat, 12 Apr 2014 23:23:48 +0200
|
About
-
Send Feedback to @ubuntu_updates