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Package "hedgewars"

This package belongs to a PPA: GetDeb Games

Name: hedgewars

Description:

Funny turn-based artillery game, featuring fighting Hedgehogs!
Each player controls a team of several hedgehogs. During the
course of the game, players take turns with one of their
hedgehogs. They then use whatever tools and weapons are
available to attack and kill the opponents' hedgehogs, thereby
winning the game. Hedgehogs may move around the terrain in a
variety of ways, normally by walking and jumping but also by
using particular tools such as the "Rope" or "Parachute", to
move to otherwise inaccessible areas. Each turn is time-limited
to ensure that players do not hold up the game with excessive
thinking or moving.

A large variety of tools and weapons are available for players
during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee,
Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine,
Rope, Pneumatic pick, Parachute. Most weapons, when used, cause
explosions that deform the terrain, removing circular chunks.
The landscape is an island floating on a body of water, or a
restricted cave with water at the bottom. A hedgehog dies when
it enters the water (either by falling off the island, or
through a hole in the bottom of it), it is thrown off either
side of the arena or when its health is reduced, typically from
contact with explosions, to zero (the damage dealt to the
attacked hedgehog or hedgehogs after a player's or CPU turn is
shown only when all movement on the battlefield has ceased).

Latest version: 0.9.22-1~getdeb1
Release: trusty (14.04)
Level: getdeb
Repository: games
Homepage: http://hedgewars.org

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Other versions of "hedgewars" in Trusty

Repository Area Version
base universe 0.9.20.5-2
backports universe 0.9.22-dfsg-2~ubuntu14.04.1

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Changelog

Version: 0.9.22-1~getdeb1 2016-03-29 21:07:28 UTC
No changelog available yet.

Version: 0.9.21.1-1~getdeb1 2015-01-18 21:09:08 UTC

hedgewars (0.9.21.1-1~getdeb1) trusty; urgency=medium

  * New upstream version
     + New type of randomly generated maps: Perlin Maps.
     + Old Random generated maps are more diverse now.
     + Slider for adjusting land generation detail.
     + Highlander gamemode can now be used with custom weapon schemes
     (1-8=How probable to get this weapon. 9=All hogs get it)
     + New gameplay mode "Construction Mode"
     + New gameplay mode "TechRacer"
     + New game play mode "DiagonalMaze" (generates a simple diagonal maze)
     + Add 7 target practice missions, now with simple scoring
     + Update RC Plane Challenge: Stats screen reworked and shows now several
     facts, simple ranking system based on used planes, some taunts in the
     game
     + New training/multiplayer mission: "Climb Home"
     + Game scheme screen has a "Script parameter" field now. This allows
       one to make more customizable scripts/modes.
     + Network game rejoining. Note: Your team(s) will vanish after 3 turns.
     + Visual and gameplay changes to "sea" - world edge, visual change to
     wrap world edge to allow seeing through the wrap, visual change to
     bounce worldedge
     + The map of the Basketball Mission can be selected for regular games
     again ("BasketballField")
     + New engine command: /togglechat will disable/enable chat display (does
     not affect chat history display)
     + Change to Racer: first weapon/utility available will be automatically
     selected on start
     + Added some visual feedback to failed girder placement.
     + Various performance tweaks, especially for very large maps.
     + Allow switching through hogs in reverse order with PRECISE+HOGSWITCH
     (left shift + tab, by default)
     + Added support for custom Sudden Death music to theme.cfg (e.g.
     sd-music=hell.ogg ).
     + New Hats: policegirl, fr_tomato, cratehider
     * Fixed drill rockets sometimes exploding on impact.
     * Fixed trainings broken due to indestructable targets/crates.
     * Fixes and tweaks for low qualily rendering.
     * Sinegun won't shoot through -solid- land anymore
     * Many bug fixes and tweaks.

 -- Christoph Korn Sun, 18 Jan 2015 18:52:57 +0100




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