corsix-th (0.30-1~getdeb1) precise; urgency=low
* New upstream version (LP: #1284855)
--- Gameplay ---
* Change: You can now build more than one desk in the ward. More nurses
means a slightly faster throughput.
* Change: Patients would previously queue outside toilets even though
there were free loos since it was dependent on number of people in the
room. Now, as soon as a loo becomes free another patient enters the room
to use it, even if there is a long queue for the sink).
If there is a queue for the sinks there is a chance the patient will
leave without washing their hands - but will not be happy about doing
this.
* Added: The ability to control alien behaviour - sitting, knocking
doors, only to be available through emergency or arrive like all other
patients.
* Added: Winning fax opens automatically and pauses the game.
* Added: Option to automatically accept wage increase requests when they
"time out".
* Added: A new option allows for your average build content for each type
of room to be remembered, so will be added for each new room built later.
* Fix: Doctors should get stuck less often, and handymen should not crash
the game as frequently.
* Fix: It was not possible to replace a surgeon when a patient was in the
room.
* Fix: Patients would sometimes get stuck inside a room when they should
have died.
--- User Interface ---
* Added: A new customization menu in the Options dialog. Most options
from the configuration file are now available for change in-game.
* Added: A new directory menu in the Options dialog.
* Added: The game does now check for a more recent version of itself when
launching.
* Added: A helpful message when the player puts more Researchers in the
research department than there are desks.
* Added: The game now does a small integrity check on the Theme Hospital
files to make sure that the most common corruptions are not present.
* Added: Confirm dialog to the quit/exit button on the main menu.
* Fix: The tooltip for the tutorial button was incorrect since the dialog
has been visually changed.
* Fix: The announcer has had a few corrections made to his manuscripts.
He is very happy about this!
* Removed: The settings menu is no longer available from within the game.
--- Hotkeys ---
Some hotkeys have been changed and/or added:
* Alt + A = Toggle Announcements
* Alt + M = Toggle Music
* Alt + S = Toggle Sound Effects
* Shift and + to zoom in five steps and Shift and - to zoom out five
steps at a time.
--- Campaign levels ---
* Fix: An error in level 8 made it possible to win without meeting the
reputation criterion.
--- Custom levels ---
* Change: For random emergencies each illness now has its own average
number of patients to spawn. Previously they were all the same.
* Fix: Researching improvements was not really possible on some custom
levels, i.e. if the map creator had made it so there were no machines at
the start.
--- Demo files ---
* Fix: When winning the demo level CorsixTH looked for another level to
load, showing the wrong fax options and eventually crashing.
--- Languages ---
* Added: Korean language.
* Fix: It was not possible to dump strings for a language with unicode
characters in the name.
--- Compiling ---
* Fix: You could not compile the game with WITH_AUDIO=0 if SDL_mixer was
not present at all.
* Fix: WITH_AUDIO=OFF is now illegal in combination with WITH_MOVIES=ON.
-- Christoph Korn Fri, 07 Mar 2014 21:50:14 +0100
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