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Package "corsix-th-data"

This package belongs to a PPA: GetDeb Games

Name: corsix-th-data

Description:

Open source clone of Theme Hospital (data package)
As computers evolve, it is risked losing some
classic games.
Bullfrog's Theme Hospital, published in 1997, is a
classic simulation game, but getting it to run
natively on modern operating systems is getting
progressively harder.

This project aims to reimplement the game engine
of Theme Hospital, and be able to load the original
game data files. This means that you will need a
purchased copy of Theme Hospital, or a copy of the
demo, in order to use CorsixTH. After most of the
original engine has been reimplemented in open
source code, the project will serve as a base from
which extensions and improvements to the original
game can be made.

(This package contains the data files)

Latest version: 0.50-1~getdeb4
Release: trusty (14.04)
Level: getdeb
Repository: games
Head package: corsix-th
Homepage: https://github.com/CorsixTH/CorsixTH/

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Changelog

Version: 0.30-1~getdeb1 2014-04-21 06:59:30 UTC

corsix-th (0.30-1~getdeb1) precise; urgency=low

  * New upstream version (LP: #1284855)
    --- Gameplay ---
    * Change: You can now build more than one desk in the ward. More nurses
    means a slightly faster throughput.
    * Change: Patients would previously queue outside toilets even though
    there were free loos since it was dependent on number of people in the
    room. Now, as soon as a loo becomes free another patient enters the room
    to use it, even if there is a long queue for the sink).
    If there is a queue for the sinks there is a chance the patient will
    leave without washing their hands - but will not be happy about doing
    this.
    * Added: The ability to control alien behaviour - sitting, knocking
    doors, only to be available through emergency or arrive like all other
      patients.
    * Added: Winning fax opens automatically and pauses the game.
    * Added: Option to automatically accept wage increase requests when they
    "time out".
    * Added: A new option allows for your average build content for each type
    of room to be remembered, so will be added for each new room built later.
    * Fix: Doctors should get stuck less often, and handymen should not crash
    the game as frequently.
    * Fix: It was not possible to replace a surgeon when a patient was in the
    room.
    * Fix: Patients would sometimes get stuck inside a room when they should
      have died.

    --- User Interface ---
    * Added: A new customization menu in the Options dialog. Most options
    from the configuration file are now available for change in-game.
    * Added: A new directory menu in the Options dialog.
    * Added: The game does now check for a more recent version of itself when
      launching.
    * Added: A helpful message when the player puts more Researchers in the
      research department than there are desks.
    * Added: The game now does a small integrity check on the Theme Hospital
      files to make sure that the most common corruptions are not present.
    * Added: Confirm dialog to the quit/exit button on the main menu.
    * Fix: The tooltip for the tutorial button was incorrect since the dialog
      has been visually changed.
    * Fix: The announcer has had a few corrections made to his manuscripts.
      He is very happy about this!
    * Removed: The settings menu is no longer available from within the game.

    --- Hotkeys ---
    Some hotkeys have been changed and/or added:
    * Alt + A = Toggle Announcements
    * Alt + M = Toggle Music
    * Alt + S = Toggle Sound Effects
    * Shift and + to zoom in five steps and Shift and - to zoom out five
    steps at a time.

    --- Campaign levels ---
    * Fix: An error in level 8 made it possible to win without meeting the
      reputation criterion.

    --- Custom levels ---
    * Change: For random emergencies each illness now has its own average
    number of patients to spawn. Previously they were all the same.
    * Fix: Researching improvements was not really possible on some custom
    levels, i.e. if the map creator had made it so there were no machines at
    the start.

    --- Demo files ---
    * Fix: When winning the demo level CorsixTH looked for another level to
    load, showing the wrong fax options and eventually crashing.

    --- Languages ---
    * Added: Korean language.
    * Fix: It was not possible to dump strings for a language with unicode
      characters in the name.

    --- Compiling ---
    * Fix: You could not compile the game with WITH_AUDIO=0 if SDL_mixer was
      not present at all.
    * Fix: WITH_AUDIO=OFF is now illegal in combination with WITH_MOVIES=ON.

 -- Christoph Korn Fri, 07 Mar 2014 21:50:14 +0100

1284855 Update corsix-th package



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