UbuntuUpdates.org

Package "stendhal"

This package belongs to a PPA: GetDeb Games

Name: stendhal

Description:

Multiplayer online adventures game
Stendhal is a fully fledged multiplayer online
adventures game (MMORPG) developed using the Arianne
game development system.

Latest version: 1.13-1~getdeb1
Release: precise (12.04)
Level: getdeb
Repository: games
Homepage: http://stendhal.game-host.org/

Links


Download "stendhal"


Other versions of "stendhal" in Precise

No other version of this package is available in the Precise release.

Changelog

Version: 1.09-1~getdeb1 2013-07-28 17:09:37 UTC

stendhal (1.09-1~getdeb1) precise; urgency=low

  * New upstream version
    *world*
    - New quest: Traps for Klaas
    - New quest: Help with the Harvest
    - New achievement: A Bit Xenophobic
    - New item: xeno helmet dropped by xenocium
    - Captain of Athor Ferry named Captain Brownbeard now
    - Sprite fixes:
      - Ogre soldier's front & back facing helmet fixed to match side view
      - All dark elves now have elf ears, Elf ears on many elves made more
      visible and cleaned up
      - Re-drew/touched up many creature sprites including Grobble monster
      and Winged blurble
    - Added new harmless corpses to the following creatures:
        ice giant, elder giant, lord durin, cave troll, imperial general
        giant, master giant,
        black giant, amazoness giant, kasarkutominubat
    - Sound effect played when player dies
    - Added to list of maps where Rose Leigh will not teleport
    - Most blue items moved from Daily Item Quest to Weekly
    - Added dwarvish legs to Femme Fatale's shop
    - Sound effects for fishing source and water spring source

    *client*
    - Karma indicator bar flashes for karma change
    - Movement prediction when using keyboard adapts to network latency

    *fixes*
    - Alice Farmer answers to "crepes suzette"
    - TeleporterBehaviour badZones table updated
    - Replaced tilesets:
        table_white_round tileset with table_white, bench_white, orb_table,
        skull_post
    - Marked apothecary's lab and cabin as inaccessible
    - Player's head no longer shows when walking in minecart tunnels in
    -2_semos_mine_n_e2
    - Item names in shop lists are now properly underlined
    - Spurious double click usages on items not meant to be usable removed

    *code*
    - PassiveNPCs using random paths can be set to have a maximum movement
    radius
    - NPCs can be set to reverse their path on collision
    - QuestCheckingPortal can now check quest state

 -- Christoph Korn Sat, 27 Jul 2013 21:50:22 +0200


Version: 1.08-1~getdeb1 2013-06-08 21:09:14 UTC

stendhal (1.08-1~getdeb1) precise; urgency=low

  * New upstream version
    *world*
    - New NPC and quest in Nalwor Flower Shop: Restock Flower Shop
    - New achievements: Nalwor's Bane and Feeling Blue
    - New puppy NPC in Semos City
    - Rodent trap added to Daily Item Quest
    - Some new creature sound effects
    - Some new creature corpses
    - New NPC type: PassiveNPC
    - Warning messages for dangerous areas now show up in client display
    - Sound plays when player/creature blocks an attack
    - Item names have a new highlighting mode
    - Twin swords have a bit of DEF again
    - Teddies can be hugged
    - Food and drinks have "Eat" and "Drink" menu items, instead of "Use"
    - House keys are no longer dropped on death
    - Bufferflies added to Semos Plains North
    - Rabbits added to Fado City
    - Fish added to fountain in Ados City
    - 3 kitten added to Felina's house

    *client*
    - Option to turn off creature speech bubbles
    - Fixed accidental looting on drag by deactivating ctrl-click as looting
    command
    - Immediate response when starting to move with arrow keys
    - Attack sprites are scaled according to attacker size
    - Player now faces attack target if not doing so on each turn

    *fixes*
    - quest log of EmotionCrystals fixed
    - Removed background noise from many sound effects
    - Pressing an arrow key always tries to move one tile
    - Producers don't ask to come back in the past under certain conditions
    anymore
    - Hayunn won't give more than one task at a time
    - Stone style for client fixed

    *code*
    - @Override added where applicable
    - Reduced visibility of several classes, methods and fields
    - Unused old code removed

 -- Christoph Korn Sat, 08 Jun 2013 17:54:10 +0200


Version: 1.07-1~getdeb1 2013-04-20 13:09:02 UTC

stendhal (1.07-1~getdeb1) precise; urgency=low

  * New upstream version
    *world*
     - New quest from Julius: Emotion Crystals
     - New items required by Mayor Chalmers and Hazel
     - New food requirements for Katinka's animals
     - Snake pit beneath Ados caves
     - New dropped items: elvish hat
     - New quest items: stone legs
     - More lights on Ados market, around Athor island and more light effects
     - New look for mountain orc
     - Dwarves rebuilt rails in Semos Mine
     - New creatures: Mimics, cobra, king cobra, and lamia
     - More sounds and descriptions for creatures
     - Creatures added to the mountains
     - Pdiddi warns first customers about the risk of his pills
     - Pianos and clocks have sound effects
     - Toilets and sinks have running water sound effects
     - Athor's ferry has "creaking" sound effects
     - Jef feels better but still wants to hear from his mom
     - Pushable stone blocks
     - Background music in hell
     - Growing cherry trees on Orril Mountain

    *client*
     - A lot of redrawn tilesets
     - style changeable from settings menu

    *fixes*
     - Special character in offline messages (postman messages) work now
     - Fixed imperial defender sprite
     - Map fixes (e.g. collision errors and layers)
     - Slightly increasing drop rates for blue items

 -- Christoph Korn Fri, 19 Apr 2013 23:55:56 +0200


Version: 1.06-1~getdeb1 2013-02-13 23:08:31 UTC

stendhal (1.06-1~getdeb1) precise; urgency=low

  * New upstream version
    *world*
    - more light in Ados city
    - some creatures drop blue items now
    - more creature descriptions added
    - new sprite shown when blood and corpses setting is turned off
    - new sound effects for multiple creatures
    - Leander explains his task better
    - new corpses for slimes, ents and stone golems
    - dwarvish legs now available

    *client*

    *fixes*
    - Alice Farmer understands players better
    - Vincento Price can count correctly
    - Collision touchups around trees on many maps
    - Elementals in hell can't collide any longer
    - "Far South" achievement reachable now

 -- Christoph Korn Wed, 13 Feb 2013 19:39:04 +0100


Version: 1.05-1~getdeb1 2013-02-09 15:08:47 UTC

stendhal (1.05-1~getdeb1) precise; urgency=low

  * New upstream version
    *world*
    - added Rudolph and a quest for goodies
    - added reindeer moss as a seasonal goody
    - Santa is out for Christmas

    *client*
    - A lot of redrawn images
    - The game screen can be scaled. The scaling can be turned off in
    settings to get the old behaviour
    - Karma bar fits to the width of the left panel
    - Travel log updates to font preference change immediately
    - Font size used in the client can be changed

    *fixes*
    - fixed tic-tac-toe board not being drawn when the top left corner is not
    on screen
    - fixed a bug that could cause items being lost in trade
    - fixed the automatic scrolling of the chat log sometimes turning off by
    itself
    - several small fixes to entity views sometimes missing changes

 -- Christoph Korn Fri, 08 Feb 2013 22:18:16 +0100




About   -   Send Feedback to @ubuntu_updates