Package "scummvm-tools"
Name: |
scummvm-tools
|
Description: |
Collection of various tools for ScummVM
This is a collection of various tools that may be useful to
use in conjunction with ScummVM. Please note that this module
is not always in-sync with the latest STABLE version of ScummVM.
|
Latest version: |
1.8.0-1~getdeb2 |
Release: |
trusty (14.04) |
Level: |
getdeb |
Repository: |
games |
Homepage: |
http://www.scummvm.org |
Links
Download "scummvm-tools"
Other versions of "scummvm-tools" in Trusty
No other version of this package is available
in the Trusty release.
Changelog
scummvm-tools (1.8.0-1~getdeb2) trusty; urgency=medium
* New upstream version
- Add a tool to compress Tony Tough's ADP files.
- Add extraction and packing tools for The Prince and the Coward.
- Fix detection and decoding of BS1 big endian speech data in
compress_sword1.
- Fix inputs handling for extract_gob_stk.
-- Christoph Korn Wed, 09 Mar 2016 22:37:22 +0100
|
scummvm-tools (1.7.0-1~getdeb1) trusty; urgency=medium
* New upstream version
- Add support for CGE 2 (Sfinx) in extract_cge and pack_cge tools.
- Add option to run some of the tools in the GUI on all the files with
the same
extension (e.g. run compress_scumm_san on all *.san files).
- Improve support for sub-directory structure in Broken Sword 1 (e.g.
when the
files are in the Clusters, Music and Speech sub-directories).
- Fix issue with output file name in compress_sword2 tool when
specifying an
output directory (the output file name was empty with only an
extension).
- Fix issue when trying to use compress_scumm_san more than once in the
GUI tool.
-- Christoph Korn Thu, 24 Jul 2014 21:14:06 +0200
|
scummvm-tools (1.6.0-1~getdeb1) precise; urgency=low
* New upstream version
- Fix crash when compiling with wxWidgets 2.9.
- Add two tools to extract and repackage the Soltys game data.
- Fix bug #3093138: "compress_tucker with ScummVM CLI Tools not
working".
- Fix bug #3280674: "ScummTools do not compress monster.sou of german
fdd-version"
- Fix various issues on case sensitive systems when looking for input
files
(e.g. in compress_tucker or compress_sword1 the sub-directories and
input
files needed to be all uppercase).
- Improve tool detection and inputs handling for tools that require
multiple
input files or an input directory (in both the GUI and command line).
- Add signature to compressed Tinsel .smp to match the one at the start
of
the .idx file. This ensures that no sound starts at offset 0, since
that is
interpreted as the sound missing. This fixes the first line of speech
when
Rincewind wakes up at the beginning of Discworld 1.
- Fix too long help string for compression tools in the extra input file
selection which made the file selection impossible because the widgets
were outside the window.
- Respect given output directory in compress_tinsel.
-- Christoph Korn Mon, 27 May 2013 19:54:12 +0200
|
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