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Package "desmume"

This package belongs to a PPA: GetDeb Games

Name: desmume

Description:

Nintendo DS emulator
DeSmuME is a Nintendo DS emulator running homebrew demos and commercial games.

This package includes all three binaries:
* desmume: gtk user interface;
* desmume-glade: gtk-glade user interface;
* desmume-cli: command line user interface.

Latest version: 0.9.8-1~getdeb1
Release: precise (12.04)
Level: getdeb
Repository: games
Homepage: http://desmume.org/

Links


Download "desmume"


Other versions of "desmume" in Precise

Repository Area Version
base universe 0.9.7-2

Changelog

Version: 0.9.8-1~getdeb1 2012-05-01 19:10:39 UTC

desmume (0.9.8-1~getdeb1) precise; urgency=low

  * New upstream version
    General/Core:
     bug: fix more IPC FIFO errors
     bug: import more save files correctly
     bug: don't autopatch already-patched roms
     bug: fix bugs in piano and guitar grip
     bug: fix ARM7's VRAMSTAT register
     bug: fix memory leaks on compact flash emulation
     bug: fix reading of rom from low header area
     bug: spu: fix some poppy interpolation audio quality issues
     bug: improve timing of dma operations by running through normal mem
     cycle accounting; fixes an annoying number of games and graphical
     glitches
     bug: fix opcode MRC and fake bios CRC16
     enh: jitter some related register and irq events to simulate pipeline
     effects and stimulate some race conditions to other outcomes
     enh: fake (deterministic) some tiny jitter from human's hand holding
     stylus; some games were accidentally depending on this
     enh: support nocash-stylep rints from arm
     enh: add lua apis for accessing vram
     enh: platforms other than windows receive threading optimizations
     enh: provide diagnostics when system powers off (useful for homebrewers
     returning from main())
     enh: clarify handling of different console types within the family
     (ds,dslite,debug)
     enh: vfat support for slot-1 devices
     enh: emulate temperature register
     enh: add paddle emulation

    Graphics:
     bug: fix occasional crash from uninitialized blending table
     bug: fix some 2d alpha blending cases resulting in white screens
     bug: fix VRAM_I B_OBJ mirroring and fix sprites rendering across the end
     of vram
     bug: fix rotoscaled sprites wrapping around screen
     bug: don't fix rotscaled bitmap sprites with alpha==0
     bug: opengl: fix degradation of toon rendering during loadstate
     bug: opengl: alpha blending fixes
     bug: many refinements to opengl renderer
     bug: opengl: support rear-plane/ClearImage emulation (fixes many
     graphics)
     bug: rasterizer: fix some rare alpha blending cases
     bug: fix bug in environment mapping introduced after 0.9.6
     bug: fix totally glitched out 3d graphics with several improvements
     involving matrix stack
     bug: fix memory overflows in epx filter
     bug: prevent backdrop from blending with ???
     enh: opengl: better depth buffering emulation
     enh: better support for line segment "polys" by detection and special
     rendering logic
     enh: opengl: support quad primitives directly
     enh: add hq4x filter

    Windows:
     bug: fix a long-standing loadstate crash
     bug: fix lag frame accounting
     bug: fix glitches in cheat entry menu
     bug: stop compact flash emulation from accidentally scanning c:\
     sometimes
     enh: add support for game database for improved save type detection
     enh: hotkey for limit framerate toggle
     enh: remove stop and reset toolbar buttons which were accidentally
     getting used
     enh: additional complexification to desmume's behaviour run from a
     console prompt. whether it's better is uncertain.
     enh: add support for cheats databases
     enh: improvements to ram search tool
     enh: preliminary support for varying stylus pressure
     enh: add [Display] Show Console=1 to ini file
     enh: more graceful cheat parsing and add some hotkeys
     enh: add 5x window size
     enh: add big endian and 20.12 toggle to memview and ramwatch
     enh: improve FPS throttle feedback and granularity
     enh: add lua menu API
     enh: hud font switching
     enh: add optional file association for .nds to path config dialog

    Cocoa:
     enh: Big update to cocoa frontend. Pretty much entirely new. (rogerman)

    Linux:
     bug: gtk: glitches in rom and recent rom loading
     bug: glade: normalize savestate slot to hotkey mapping
     enh: support soundtouch for use by metaspu
     enh: gtk: add SPU mode selection (Tobias Jakobi)
     enh: cli: better fps limiting (Thomas Jones)

    Wx:
      bug: some small fixes here and there (Jan Bücken)
      enh: lot of code cleanup (Jan Bücken)

 -- Christoph Korn Tue, 01 May 2012 12:17:16 +0200




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