Package: libmojoshader-dev Source: mojoshader Priority: optional Section: universe/libdevel Installed-Size: 1242 Maintainer: Ubuntu Developers Architecture: amd64 Version: 0.0~hg1314+git20250606.93d9d45+dfsg-1build1 Depends: libmojoshader0 (= 0.0~hg1314+git20250606.93d9d45+dfsg-1build1) Filename: pool/universe/m/mojoshader/libmojoshader-dev_0.0~hg1314+git20250606.93d9d45+dfsg-1build1_amd64.deb Size: 263634 MD5sum: 64fca62222c21a2098370f512fb8f6df SHA1: 6464c47f2c20e73566d8b13c91738ae726cafeb5 SHA256: f160228d8bef7b5a4a956d6120159b55301f61ff7844dbaf581b3eb39b642621 SHA512: 48b3d8d3f7d91126ae0f503124c3808ce1c768a862bd9fdcb7671dc1a4557b62ac087d4bf6c41e9e465c4b678d55ad3e28942aa4e6204a021c9d5689d2f0b9a4 Homepage: https://icculus.org/mojoshader/ Description: library to move calls to Direct3D shaders to OpenGL (development files) Description-md5: 3625cf607714aaf89e940a62cc10f96c Original-Maintainer: Yangfl Multi-Arch: same Origin: Ubuntu Bugs: https://bugs.launchpad.net/ubuntu/+filebug